Touchten
Touchten

Quality Assurance Intern  

Touchten

 
  • Central Jakarta, Indonesia
    , Citylofts Sudirman Jl. K. H. Mas Mansyur Kav. 21, Central Jakarta, DKI Jakarta, Indonesia
    Central Jakarta
    DKI Jakarta
    Indonesia
    Indonesia
  • Full timeFULL_TIME

Expired 6 years ago

2018-02-10T17:00:00+00:00
Job closed.

Job Description

  • Assist the QA team in the day to day mobile games quality assurance work
  • Have a good command of English to check on grammar and spelling of strings

Minimum Qualifications

  • Experience in software QA.
  • Fluent in English, speaking & reading
  • Strong analytical and planning skills;
  • Good communication and presentation skills;
  • Excellent problem-solving skills;

Jobs Summary

Job Level
Internship / OJT
Job Category
IT and Software
Educational Requirement
Graduated from high school
Recruiter response to application
Once in a while
Office Address
Central Jakarta, DKI Jakarta, Indonesia
Vacancy
1 opening
Website
https://www.touchten.com/

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About Touchten

Touchten Games is mobile game developer company founded in 2009. Local game designing company aiming to propel Indonesia's gaming industry to a global level. The company was built on a vision to change the world through its games. Nowadays, the team consists of 50 dedicated personel and is still growing in size. One of our achievement is collaboration between Touchten Games and 9GAG to publish 9GAG’s first ever mobile game, Redhead Redemption. Also, Touchten worked with Manami Matsume, the composer of Megaman to work on the soundtrack of Target Acquired. Last time, Touchten Collaborate with Dagelan & release three titles. In few days, we will launch Fist of Rage game, collaborate with one of famous figure in Indonesia, Deddy Corbuzier. Most of our games now is featured with KadoSaku where users can collect points and redeem real rewards. Touchten’s Core Value: • Fun Everything we do, HAVE to be fun. It starts with fun, we only live once, if it's not fun, what is the point. • Creative We work in the creative industry, we are always excited and happy to solve problem in a creative way. • Collaborative In making games we learnt : a super talented programmer cannot make a game alone. The great artist cannot make a game alone. Humans are not made to live alone. We have to uphold collaborative working environment with our family members. • Nurturing Care for and encourage the growth or development between kazokus (employees). • Humble The time we stop learning, is the time we are doomed. You can see our Youtube channel too : http://youtu.be/sC30Lc4OMqA

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